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tungstenoxide

5
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A member registered Mar 26, 2021

Recent community posts

A seriously good visual novel that really hit me hard in the epilogue.  I don't think I've ever really cried to a piece of media before and this made it hard to stop.

-except when rotated from starting direction, when the craft is moving quickly in a horizontal direction and an acceleration is applied in a vertical direction, the craft will lose all horizontal velocity before moving in the vertical direction

-when rotated from starting direction and traveling in a horizontal direction, applying a large acceleration in the opposite horizontal direction can cause the craft to move small amounts vertically

-when rotated from starting direction, the ship will not achieve maximum possible speed until a large acceleration is applied instead of accelerating to maximum speed as per normal

-when rotated from starting direction with a large acceleration applied, removing the acceleration will cause the ship to decelerate to a smaller constant velocity, despite the absence of a force causing it to do so

(5 edits)

bug 1: when changing directions, occasionally the ship will move in what appears to be a random directions before teleporting to another location, I'm working on how to reproduce this.
Update: appears to be when moving in either the x or y direction at maximum velocity, applying a change perpendicular to the direction of travel causes all velocity to be briefly cancelled.
Update 2: appears to still be present in test 8, more details in that post

bug 2: when near a 45 degree rotation, using the brakes will result in an acceleration along the either y-axis to a velocity of -4 and cancel rotational velocity and velocity in other direction (when at y=-4, x=0; when x=-4, y=0).
Update: reproduced independent of any rotation, might be velocity based?

Update 2: appears to be squashed in test 8

yeah, seems less severe, but still present

(1 edit)

when at a slight rotation and using right strafe of 1, an unexpected force downwards is applied after a short period, moving the craft in an strange manner

update: when using the strafe or linear directions, an unexpected force is applied when either the x or y velocity reaches a maximum (+4 or -4)

update 2: problem seems solved but created new ones will create new thread for new bugs